Quantum of Solace Game
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Your Not Alone ThereDunda wrote:this vid looks pretty good
http://commanderbond.net/article/5492
but boy, the last sentence shows: it's a game for boys and not for us girls
"when you jump into the game you are looking through the eyes of James Bond. You are James Bond."
well, I would prefer to look AT the eyes of James Bond!
"I'm a bloke, and the smell of gun oil turns me on"
you'll get good impression of how this game will look like
http://www.xbox360fanboy.com/2008/09/26 ... ously-good
http://www.xbox360fanboy.com/2008/09/26 ... ously-good
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Thanx For PostingDunda wrote:http://www.youtube.com/watch?v=lYF2g3ZQ6UA
"I'm a bloke, and the smell of gun oil turns me on"
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Activision have confirmed long-running rumours that their second 007 videogame will be a racing title...
Activision Confirm Racing Game
4th December 2008
Activision today confirmed long-running rumours that a second James Bond title will focus on driving and racing.
Although the 007 videogame licensee officially confirmed the development of a second James Bond game back in November 2007, details were few and far between. The announcement follows the release of their debut title "Quantum of Solace" a month ago.
As MI6 predicted last year, the second game from Activision will centre around racing and driving. The game was developed in parallel to Treyarch's "Quantum" at wholly owned studio Bizarre Creations. The group is best known for producing the successful Project Gotham Racing series.
The original game, not tied to a movie storyline, is due September 2009.
Platforms are yet to be confirmed. "Quantum of Solace" was released widely, but Bizarre Creations produced the Project Gotham Racing titles for Xbox exclusively. MI6 understands that the Bond title is likely to be released on PS3 and PC also in addition to the the Xbox 360.
Last year, Activision CEO Bobby Kotick has said that the company was committed to revitalizing the James Bond brand - "one of the greatest videogame franchises of all time" - and said that the second game development was having "great resources" given to it.
Further hints to what was in the pipeline were given last year. "We believe in brands and franchises not individual titles, so we'll be working with Bizarre to develop a great concept and brand in racing, as well as working with their second team, which is very talented in the action genre. This team will most probably be working on a property that Activision already owns," said Activision's EVP, Robin Kaminsky. That title is now confirmed as the 007 racing game.
Past Non-Shooters
Previous videogame licensee Electronic Arts flirted with different ways to use the James Bond licence, including the critically-slammed "Goldeneye: Rogue Agent" in 2004 where players took control of a villain. EA also tested out the driving genre with "007 Racing" in 2000, which was also met with poor reviews. MI6 can reveal that a sequel was in the pipeline but was canned mid-way through production.
http://www.mi6.co.uk/sections/articles/ ... =&id=02107
Activision Confirm Racing Game
4th December 2008
Activision today confirmed long-running rumours that a second James Bond title will focus on driving and racing.
Although the 007 videogame licensee officially confirmed the development of a second James Bond game back in November 2007, details were few and far between. The announcement follows the release of their debut title "Quantum of Solace" a month ago.
As MI6 predicted last year, the second game from Activision will centre around racing and driving. The game was developed in parallel to Treyarch's "Quantum" at wholly owned studio Bizarre Creations. The group is best known for producing the successful Project Gotham Racing series.
The original game, not tied to a movie storyline, is due September 2009.
Platforms are yet to be confirmed. "Quantum of Solace" was released widely, but Bizarre Creations produced the Project Gotham Racing titles for Xbox exclusively. MI6 understands that the Bond title is likely to be released on PS3 and PC also in addition to the the Xbox 360.
Last year, Activision CEO Bobby Kotick has said that the company was committed to revitalizing the James Bond brand - "one of the greatest videogame franchises of all time" - and said that the second game development was having "great resources" given to it.
Further hints to what was in the pipeline were given last year. "We believe in brands and franchises not individual titles, so we'll be working with Bizarre to develop a great concept and brand in racing, as well as working with their second team, which is very talented in the action genre. This team will most probably be working on a property that Activision already owns," said Activision's EVP, Robin Kaminsky. That title is now confirmed as the 007 racing game.
Past Non-Shooters
Previous videogame licensee Electronic Arts flirted with different ways to use the James Bond licence, including the critically-slammed "Goldeneye: Rogue Agent" in 2004 where players took control of a villain. EA also tested out the driving genre with "007 Racing" in 2000, which was also met with poor reviews. MI6 can reveal that a sequel was in the pipeline but was canned mid-way through production.
http://www.mi6.co.uk/sections/articles/ ... =&id=02107
"Love anyway. Live anyway. Choose to part of this anyway”
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'Quantum of Solace': Cell Phone Locations (1)
Complete guide to all the locations in single-player mode
Written by Devin Zydel on 20 Dec, 2008
'Quantum of Solace' Game Box Art
CommanderBond.net has compiled together a listing of all the cell phone locations that provide critical mission information in Activision’s debut James Bond game, Quantum of Solace.
Each of the 15 single-player mission levels has between one and six hidden cell phones.
In part one of this CBn guide, we provide the details for the first eight missions (White’s Estate through Science Center Interior).
Part two, covering the remaining seven missions (Miami Airport through Eco Hotel) will follow soon.
Single-Player Missions
MISSION TITLE …… # OF CELL PHONES
White’s Estate …… 5
Siena …… 4
Opera House …… 3
Sink Hole …… 1
Shanty Town …… 3
Construction Site …… 0
Science Center Exterior …… 5
Science Center Interior …… 6
Miami Airport …… 5
Montenegro Train …… 4
Casino Royale …… 3
Casino Poison …… 0
Barge …… 6
Venice …… 4
Eco Hotel …… 5
Single-Player Missions
Cell Phone Locations
Mission One - White’s Estate
1. After leaving the greenhouse, a cell phone is sitting on the stone wall up ahead.
2. A cell phone is sitting on the patio table located by the chairs just outside the house.
3. A cell phone is on the floor near the cellar steps.
4. After climbing the stairs out of the wine cellar, a cell phone sits on the table in the very next room.
5. After exiting the kitchen and dining room, the final cell phone sits atop a chest in the following room.
Mission Two - Siena
1. A cell phone sits on the silver tables inside the café at the beginning of the mission.
2. A cell phone sits next to the bedroom lamp on the third floor of the apartment you enter.
3. After making your way to a lower rooftop, a cell phone sits in the corner of the corresponding apartment room.
4. Jump across to the next building and start ascending the stairs in the room (a cell phone lies by the whole in the floor).
Mission Three - Opera House
1. After passing by the camera you disable, a cell phone sits on the ladder located down the left bend of the area.
2. A cell phone sits on the caution-labeled ascending staircase you take while at the lower storage area.
3. After dealing with the snipers, the final cell phone is located to the right after you cross the high beam.
Mission Four - Sink Hole
1. After the helicopter encounter, the one and only cell phone of this mission is located on the right side of rock pathway in the cavern.
Mission Five - Shanty Town
1. The first cell phone sits on the table in the café where you first encounter enemies in the mission.
2. After crossing the beach, a cell phone sits on table to your right in the building ahead.
3. After exiting the previous building, climb the ladder ahead to obtain the final cell phone.
Mission Six - Construction Site
1. NONE
Mission Seven - Science Center Exterior
1. At the very beginning of the mission, search the ground behind you for the first cell phone.
2. A cell phone is inside the open truck in the alley.
3. In the very next building, a cell phone is located to the left of the entryway.
4. After dealing with the approaching enemies in the parking lot, search inside one of the unmarked white trucks for the fourth cell phone.
5. The final cell phone is lying on the rooftop towards the side with the piping.
Mission Eight - Science Center Interior
1. After eliminating the first enemy in the hallway, search to the left for the first cell phone.
2. After dealing with the two guards (and any others that may approach) in the area with the locked doors, search by the crates for the second cell phone.
3. After eliminating the patrolling guard in the office rooms, search on the desktop for the third cell phone.
4. The fourth cell phone sits on a desk in an office just before you reach the security center.
5. After exiting the exploding elevator, search for the fifth cell phone on the box towards the right.
6. After descending the stairs (and dealing with the nearby enemies), search to the left for the sixth and final cell phone.
Quantum of Solace is currently available on the PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC platforms in the UK and US. Click here to order.
http://commanderbond.net/article/5906
Complete guide to all the locations in single-player mode
Written by Devin Zydel on 20 Dec, 2008
'Quantum of Solace' Game Box Art
CommanderBond.net has compiled together a listing of all the cell phone locations that provide critical mission information in Activision’s debut James Bond game, Quantum of Solace.
Each of the 15 single-player mission levels has between one and six hidden cell phones.
In part one of this CBn guide, we provide the details for the first eight missions (White’s Estate through Science Center Interior).
Part two, covering the remaining seven missions (Miami Airport through Eco Hotel) will follow soon.
Single-Player Missions
MISSION TITLE …… # OF CELL PHONES
White’s Estate …… 5
Siena …… 4
Opera House …… 3
Sink Hole …… 1
Shanty Town …… 3
Construction Site …… 0
Science Center Exterior …… 5
Science Center Interior …… 6
Miami Airport …… 5
Montenegro Train …… 4
Casino Royale …… 3
Casino Poison …… 0
Barge …… 6
Venice …… 4
Eco Hotel …… 5
Single-Player Missions
Cell Phone Locations
Mission One - White’s Estate
1. After leaving the greenhouse, a cell phone is sitting on the stone wall up ahead.
2. A cell phone is sitting on the patio table located by the chairs just outside the house.
3. A cell phone is on the floor near the cellar steps.
4. After climbing the stairs out of the wine cellar, a cell phone sits on the table in the very next room.
5. After exiting the kitchen and dining room, the final cell phone sits atop a chest in the following room.
Mission Two - Siena
1. A cell phone sits on the silver tables inside the café at the beginning of the mission.
2. A cell phone sits next to the bedroom lamp on the third floor of the apartment you enter.
3. After making your way to a lower rooftop, a cell phone sits in the corner of the corresponding apartment room.
4. Jump across to the next building and start ascending the stairs in the room (a cell phone lies by the whole in the floor).
Mission Three - Opera House
1. After passing by the camera you disable, a cell phone sits on the ladder located down the left bend of the area.
2. A cell phone sits on the caution-labeled ascending staircase you take while at the lower storage area.
3. After dealing with the snipers, the final cell phone is located to the right after you cross the high beam.
Mission Four - Sink Hole
1. After the helicopter encounter, the one and only cell phone of this mission is located on the right side of rock pathway in the cavern.
Mission Five - Shanty Town
1. The first cell phone sits on the table in the café where you first encounter enemies in the mission.
2. After crossing the beach, a cell phone sits on table to your right in the building ahead.
3. After exiting the previous building, climb the ladder ahead to obtain the final cell phone.
Mission Six - Construction Site
1. NONE
Mission Seven - Science Center Exterior
1. At the very beginning of the mission, search the ground behind you for the first cell phone.
2. A cell phone is inside the open truck in the alley.
3. In the very next building, a cell phone is located to the left of the entryway.
4. After dealing with the approaching enemies in the parking lot, search inside one of the unmarked white trucks for the fourth cell phone.
5. The final cell phone is lying on the rooftop towards the side with the piping.
Mission Eight - Science Center Interior
1. After eliminating the first enemy in the hallway, search to the left for the first cell phone.
2. After dealing with the two guards (and any others that may approach) in the area with the locked doors, search by the crates for the second cell phone.
3. After eliminating the patrolling guard in the office rooms, search on the desktop for the third cell phone.
4. The fourth cell phone sits on a desk in an office just before you reach the security center.
5. After exiting the exploding elevator, search for the fifth cell phone on the box towards the right.
6. After descending the stairs (and dealing with the nearby enemies), search to the left for the sixth and final cell phone.
Quantum of Solace is currently available on the PlayStation 3, Xbox 360, Nintendo Wii, Playstation 2, Nintendo DS and Windows PC platforms in the UK and US. Click here to order.
http://commanderbond.net/article/5906
"Love anyway. Live anyway. Choose to part of this anyway”